Students taking Information Visualization (IN4MATX 143), taught by Professor David Redmiles, have free access to software that they might not realize would normally cost thousands of dollars. Thanks to guest lecturer Stew Sutton, a principal scientist at the Aerospace Corp. who is also a visiting scientist in the Department of Informatics, students can freely use both Tableau and Alteryx, top-of-the-market solutions for discovery-based visual analytics and for data preparation and advanced analytics, respectively. “These are very expensive products that are highly relevant across multiple industries, including healthcare, aerospace, financial services, consumer products, retail and social media services,” says Sutton, who personally reached out to these companies to create a program for higher education.
In offices, people get interrupted repeatedly throughout the day. … Interruptions cost the United States an estimated $650 billion a year. University of California, Irvine computer scientist Gloria Mark estimates that it takes 25 minutes, on average, to get back to task! Some people in the study never did.
Read the full story at Quartz.
As reported in a recent Information Age article, the global cost of cybercrime could reach $2 trillion by 2019. This highlights the importance of ensuring that computer science students graduate with basic proficiency in cybersecurity. To address this critical need, Professor Sameer Patil at Indiana University (IU) and UCI’s Informatics Professor Hadar Ziv are collaborating to develop new learning modules with funding from their National Science Foundation grant, “Incorporating Sociotechnical Cybersecurity Learning Within Undergraduate Capstone Courses.”
Gregory D. Abowd, Regents’ Professor and J.Z. Liang Chair in the School of Interactive Computing at Georgia
Tech, has had a profound impact in computing research over his career. In 2018, his 30th PhD student graduated, marking a major academic milestone for Abowd. His academic family extends even further with more than 100 students who have been advised by his graduates at some of the world’s top universities.
Read the full story at the Georgia Institute of Technology website.
Informatics Professors Sam Malek and Joshua Garcia recently started working on a three-year $1.66 million grant from the National Science Foundation. The grant, “Constructing a Community-Wide Software Architecture Infrastructure,” is a collaborative project involving faculty from UCI, the University of Southern California and the Rochester Institute of Technology. Malek and Garcia will lead the UCI team, comprised of graduate student researchers working out of the Institute for Software Research (ISR).
A space-exploring robot crashes on a distant planet. In order to gather the pieces of its damaged space ship, it needs to build emotional rapport with the local alien inhabitants. The aliens speak a different language but their facial expressions are remarkably human-like.
Reactions on text threads and social media aren’t that different from smiling or nodding while someone is talking. “They are niceties that express that we’re listening, signal interest, and keep the conversation going,” says Paul Dourish, Chancellor’s Professor of Informatics at UC Irvine.
Read the full story at Wired.
Felienne interviews Marian Petre & André van der Hoek on their book Software Design Decoded: 66 Ways Experts Think. We talk about the software design process, which Petre & van der Hoek en discuss about in their book too. While there are a lot of books about software design, their books address designers rather than the design process itself. What do great designers do differently? Petre and van der Hoek distilled 66 insights about design from scientific research, such as ‘experts keep it simple’ and ‘experts try the opposite’. We talk about how to get better at designing, and how to work together on a design as a team of developers.
Listen to the interview at Software Engineering Radio.
Being a student is tough. On top of trying to succeed academically, one has to navigate the social aspect of making friends, interacting with others, and figuring out one’s identity. Now, imagine doing all that while being homebound. UC Irvine Informatics Professor Emeritus Judy Olson and NIH-funded Postdoctoral Fellow Veronica Newhart can help. They use groundbreaking technology – telepresence robots – to help students with chronic illnesses go from homebound to school bound.
Read the full story at UC IT Blog.
A space-exploring robot crashes on a distant planet. In order to gather the pieces of its damaged spaceship, it needs to build emotional rapport with the local alien inhabitants. The aliens speak a different language but their facial expressions are remarkably humanlike.
This fantastical scenario is the premise of a video game developed for middle schoolers by University of Wisconsin–Madison researchers to study whether video games can boost kids’ empathy, and to understand how learning such skills can change neural connections in the brain.
Read the full story at the University of Wisconsin-Madison website.