UC Irvine’s Donald Bren School of Information and Computer Sciences (ICS) has announced the launch of a Master of Human-Computer Interaction and Design (MHCID). Housed in the Department of Informatics, the new MHCID offers the world’s only low-residency one-year master’s program that combines the benefits of a high-touch on-campus experience with the flexibility of online learning. The new accelerated program has just started accepting applications for its first cohort of graduate students who will begin this fall.
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Monthly Archives: April 2016
Dourish discusses Chinese hackerspaces on Danish radio
Informatics Professor Paul Dourish was recently featured on the Danish technology radio show Harddisken (hard disk) about hackerspaces—community-operated workspaces where people with common interests, often in computers, machining, technology, science, digital art or electronic art, can meet, socialize and collaborate—in China.
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UCI ranked one of the top game design schools by ACR
April 19, 2016
Animation Creation Review (ACR) has released its 2016 Game Design School Rankings in which UC Irvine was once again recognized for its stellar Game Design/Development program in the Donald Bren School of Information and Computer Sciences (ICS). This year, ICS was ranked seventh among the Top 10 West Coast Game Design Schools and eighth among the Top 25 Public Game Schools. ICS was also ranked 27th among the Top 50 Schools Nationwide for Game Design, which puts ICS in the top 20% of schools considered.
The New York Times Magazine: “The Minecraft Generation” (Ito quoted)
April 14, 2016
Mimi Ito, a cultural anthropologist at the University of California, Irvine, and a founder of Connected Camps, an online program where kids play Minecraft together, has closely studied gamers and learning. Ito points out that when kids delve into this hackerlike side of the game — concocting redstone devices or creating command blocks — they often wind up consulting discussion forums online, where they get advice from adult Minecraft players. These folks are often full-time programmers who love the game, and so younger kids and teenagers wind up in conversation with professionals.
Read the full story on the The New York Times Magazine site.